"Think left and think right and think low and think high. Oh, the things you can think up if only you try! "
~ Dr. Seuss
"Always design a thing by considering it in its next larger context-a chair in a room, a room in a house, a house in an environment, an environment in a city plan."
~ Eliel Saarinen
"A good map tells a multitude of little white lies; it suppresses truth to help the user see what needst o be seen…the value of a map depends on how well its generalized geometry and generalized content reflect a chosen aspect of reality.”